# Patrycja Piotrowska — Senior Product Designer > Senior Product Designer with 10 years of experience across mobile, web, and IoT. > Works remotely from Poland (CET/CEST) with teams across Europe and the US. > Strong in end-to-end product design: research, UX, UI, design systems, UX writing, > prototyping, and post-release iteration — backed by a Computer Science background. Patrycja Piotrowska designs digital products from problem to shipped UI. She has worked solo, in teams, and as a one-person design function across software houses, agencies, and direct vendor work. She is currently open to contract work (short- and long-term), remote only, and collaborates comfortably across US East/West and European time zones. Website: https://piotrovska.pl Contact: piotrovska.p@gmail.com LinkedIn: https://www.linkedin.com/in/patrycja-piotrowska/ ## Selected projects - [Waste management apps for Norwegian municipalities](https://piotrovska.pl/project/1): Led mobile UX/UI and built a variables-driven, configurable design system that scaled into 15 mobile apps + 2 web apps in under a year, each feeling locally branded while staying consistent. - [Open Loyalty — B2B loyalty SaaS](https://piotrovska.pl/project/3): Senior Product Designer with end-to-end ownership (2023–2025). Turned a complex loyalty admin platform into something teams enjoy using, through UX improvements, feature design, UX writing, and post-release iteration informed by Hotjar usage data. - [Grasp — IoT HealthTech pain management](https://piotrovska.pl/project/4): Designed a symptom-tracking ecosystem where the main input is squeezing a handheld IoT device. Delivered UI and interaction design across mobile, web, and iPad with a Norway-based UX research team. - [AI Social Media Reputation Guard](https://piotrovska.pl/project/5): Lead Product Designer across web and mobile. Built the design system and core flows for an AI platform that scans a user's social media history and checks content before publishing to protect their reputation. ## Writing - [How I Got 40+ Teams to Actually Use Our Design System](https://piotrovska.pl/blog/design-systems-that-scale): Reaching 85% design-system adoption across 40+ teams by focusing on people over components. - [That Time 67% of Our Users Were Leaving (And How We Fixed It)](https://piotrovska.pl/blog/onboarding-that-stopped-leaking): Cutting onboarding drop-off by 43% without adding a single feature. - [8 Years, 3 Realities: Working Solo, in Agencies, and with Vendors](https://piotrovska.pl/blog/working-solo-in-agencies-and-vendors): What each working context teaches about product design. - [Dashboards: From Chaos to Clarity](https://piotrovska.pl/blog/dashboards-from-chaos-to-clarity): Turning cluttered dashboards into focused, decision-ready interfaces. - [Good Enough Beats Perfect](https://piotrovska.pl/blog/good-enough-beats-perfect): Knowing when something is ready to ship versus when it needs more work. ## More - [About Patrycja](https://piotrovska.pl/about): Full background, experience, and approach. - [Full profile for LLMs](https://piotrovska.pl/llms-full.txt): Detailed, machine-readable bio, experience, projects, skills, and credentials.